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RESOURCE CENTER

The playbook for performance with sound

See how top brands, agencies, and game publishers use non-intrusive in-play audio to capture attention and deliver results, from lift and CTR to conversions and sales.

Odeeo-ResourceCenter
Case Study

McDonald's

McDonald’s and Admerasia used in-game audio to drive measurable action—delivering +15% incremental orders, +50% app installs, and +50% registrations.

Case Study

Rocket Studio

Rocket Studio increased ad revenue by 10% by integrating non-intrusive in-game audio, with no impact on playtime or retention.

Case Study

Lihuhu

Lihuhu boosted ad revenue by 8% using seamless in-game audio while preserving a positive player experience.

Case Study

UK Department for Work and Pensions

The DWP used in-game audio to increase trust and engagement among Universal Credit claimants and unemployed individuals aged 50+, reaching audiences in a receptive, brand-safe environment.

Case Study

Costa Coffee

Costa Coffee partnered with Odeeo to reach consumers in a relaxed, high-attention gaming mindset—using in-game audio that blends naturally into gameplay.

Case Study

TapNation

TapNation integrated in-game audio ads to increase ARPDAU—without compromising retention or the player experience.

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