
Five Musts for Integrating Audio Ads Into Hyper-Casual Games
It’s becoming harder to make money developing hyper-casual games. New rules from app stores, like the recent Google Play store changes, are restricting ad opportunities.
It’s becoming harder to make money developing hyper-casual games. New rules from app stores, like the recent Google Play store changes, are restricting ad opportunities.
Audio is the fastest-growing advertising format. And that’s only based on podcasts and streaming music services. There’s another untapped area for growth – mobile games.
More than ever, now feels like a real turning point for free-to-play games. The app stores are pushing drastic changes and monetization partners are consolidating.
In the wake of Google’s recent ad policy changes, hyper-casual developers are worried about how this could affect their earning potential. Our Co-Founder & CEO
Our First Case Study Is Live! The world of mobile gaming and in particular the hyper-casual genre has exploded during the last couple of years.
Change Now and Here The relationship between mobile consumers and advertising is constantly evolving. And the pandemic has undoubtedly fueled the growth of the Advertising